


- Release: 2008
- Publisher: DigiPen Institute of Technology
- Platform: PC
- Genre: 2D Action
- Developed in: C++
- Team: 4 person
- Mike Susetyo (Designer, Gameplay, Physics)
- Eric Azevedo (Tech Director, Engine)
- Maile Hirano (Art, AI)
- Ken Duncan (Producer, Graphics)
The Romantic Cross is a 2D Action Platformer game, starring Rose, who carries around a weighted cross attached to a chain as her weapon of choice. The original concept and design was to have players be able to perform combo attacks which sends enemies flying across the screen, and then use the chain to pull them back into attack-range in order to continue another combo. A local multiplayer co-op mode is also supported.
This was a 2nd year team project at DigiPen Institute of Technology. The game engine was written from scratch in C++ by our Technical Director, Eric Azevedo, while the rest of the team used the engine to create a 2D game. I created the game’s concept and design documents, implemented all combo attacks, chain mechanics, knockback system and effects.
I also programmed a 2D physics engine from scratch for this game, which includes sprite collision, world collision, 2D kinematics (gravity, velocity acceleration), projectile motion, bounce mechanics, friction, and chain physics.

Concept art for the main character, Rose